While I was working on my new web-based game, which is still very much an idea, I had the thought of not requiring your typical login process. For just about every web site out there you need to login for one reason or another. Logging in is some sort of identification, your name or e-mail address, and a password. I hate having to keep using e-mail and password all over the place, even if I do use the same one’s over and over.
So my thought for my game was to require only a password to login. One-field entry. You type in your password and you’re in, assuming you entered it correctly.
But then what about if two people have the same password? That’s where the e-mail comes in. When the person signed up they provided their e-mail, password, and other information. They are asked for additional credentials only if it is needed. Creeping login of sorts.
What are the chances that two people will have the same password? I dunno, probably pretty good if your user population is big enough, but ideally your password should be unique – afterall, it is your password. So shouldn’t that be enough to identify you? It should be.
I think it’s a good idea but alas you won’t see it on my game, or anywhere else, because it’s something different. It bucks the convention that has built the internet.
But let it be known that I had the idea. Probably not the first to think it up, but at least to readers here I probably am. And that’s enough for me.