I remember having the first Tomb Raider game on the Playstation. I played it to death. It was one of those games you just kept chipping away at until you were done, no distractions. I played through Tomb Raider II as well, but after that sort of lost touch with the franchise until now. Continue reading
Tag Archives: arcade
Monday Night Combat, a winner in a summer of losers
I’m a big fan of the Xbox Live Arcade, but so far this year’s Summer of Arcade has been less than exciting. The first title to get any sort of eyebrow raise from me has been Monday Night Combat, a tower defense/shooter all in one. And it’s not bad. Continue reading
Are all games worth at least a dollar?
I’m a cheap ass gamer. I make no apologies for it and I’ve praised the likes of cheap games before, but as I was browsing through the selection of Indie games on Xbox Live last night seeing all the $1 downloads, I asked myself if it’s possible that any game is worth a dollar. Continue reading
After Burner Climax, arcade brutality
One thing I really love about arcades games is their sheer brutality. It’s funny that the “simple” games are seemingly always the hardest. They may not have the best story or character (if any), but they can deliver on the challenge and fun. After Burner Climax is no exception to the rule. Continue reading
Blur, the next great racing game
Racing is one of my genres of choice for video games. It’s fun, it’s fast, it’s just you and your car. It’s about control and quick decision. Did I mention it’s fast? Well, the latest entry into the world of racers, Blur, was released as a beta this week to public. I grabbed it and tried out the multiplayer demo…and it rocked. Continue reading
Make more old games new
Everyone complains that there is nothing original happening in movies. It’s just remaking old films with bigger budgets and better special effects. The same can be said for video games, but remakes aren’t a bad idea…if they’re done right. Continue reading
Finally, Wipeout on the Xbox, kinda sorta
I used to be a Playstation gamer. The PS1 and PS2 days were a good times for gaming. Sony ruled the roost and never looked back. We all know that changed when the Xbox 360 and then PS3 was released. The PS3 had everything going for it – except a decent price. All but hardest core gamer just wouldn’t pony up the bucks, making access the Sony-exclusive library a pipe dream for gamers like me. Continue reading
Indie games, little price but big fun
One great thing about Xbox Live is allowing people to make their own games. Assuming you have the money, time, and skills, you can make and release a game that people can download and play on their console. They might even pay for it. But lets face it, most Indie games fall somewhere between “meh” and “so-so.” Continue reading
Darwinia+ makes herding cats fun
You know the term “it’s like herding cats”? Well, herding cats has never been more fun than it is in Darwinia+ on XBL Arcade. It’s a great balance of RTS, puzzle game, and God sim. But I was surprised it ended up being a full title in my library. Continue reading
Trials HD, a true Excitebike
Trials HD from the Xbox Live Arcade is another title saved by having a big TV. When I played the demo on my old TV, I just couldn’t get into the experience. The graphics were too dark and too small. But now, they’re awesome. This is game is what you’d get if Excitebike was really exciting. Continue reading
Galaga Legions, a beautiful challenge
When I started video game day at work, one of the first games people jumped on was Galaga. I can’t say I was ever a big Galaga fan but playing with people that remembered the game and loved the game made all the difference. Galaga high scores quickly became a daily mission and it’s one that hasn’t left me. Continue reading
Xbox Game Room, ideas for a better arcade
Microsoft announced the Xbox Game Room at CES this year and for retro fans like myself it was some good news. But as details came about it quickly became less interesting for several reasons. Plus, I think there are a lot of things they could have done to make the experience better. Continue reading