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The Royal Game of Ur

The Royal Game of Ur is a very old game…very old…and one I just discovered not long ago thanks to a chance YouTube video. It’s a fun, 2-player game that (re)kicked off a chase for wooden hobby games and other vintage/retro games. Continue reading →

This entry was posted in Making Games and tagged 20 squares, featured, Game of Ur, hobby games, Senet, wooden games on January 30, 2019 by Brian.

Design guidelines for Pico-8 games on the PocketCHIP

I found out about Pico-8 because of the PocketCHIP. The PocketCHIP got my attention simply because it looked cool, but once I learned you could play/make games with it, I was sold…and so were a lot of others. Continue reading →

This entry was posted in Making Games, Playing Games and tagged gamedev, gamemaker, indie games, pico-8 on February 8, 2017 by Brian.

Invader Overload, a tribute to classics

I “released” another Pico-8 game last night, Invader Overload. That’s 3 games in as many months. Continue reading →

This entry was posted in Making Games and tagged arcade, game development, pico-8, retro, shmup, space invaders, taito on August 4, 2016 by Brian.

BuzzKill development in tweets, a look back

Some people blog their development like a journal. For my game, BuzzKill, it turns out I documented development on Twitter without even thinking about it. Continue reading →

This entry was posted in Making Games and tagged buzzkill, game development, indie games, pico-8, retro on August 3, 2016 by Brian.

Some buzz for BuzzKill

BuzzKill continues to exceed my expectations thanks to a link nod from PC Gamer. Continue reading →

This entry was posted in Making Games and tagged buzzkill, pico-8, twitter on August 1, 2016 by Brian.

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