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Posts tagged as “pico-8”

BuzzKill development in tweets, a look back

Some people blog their development like a journal. For my game, BuzzKill, it turns out I documented development on Twitter without even thinking about it.

Some buzz for BuzzKill

BuzzKill continues to exceed my expectations thanks to a link nod from PC Gamer.

Create. Release. Repeat.

This week I released another game on Pico-8. It’s called BuzzKill and is essentially Space Invaders with killer bees. I know, sounds kind of silly…